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repowiseMnehmos/mnehmos.quest-keeper.game

Commits

Every commit scored for change-risk against this repo's own history, so 'elevated' means elevated here rather than on some global curve.

Needs review

34of 103 scored

34 commits sit in this repo's top risk tercile, which is 33% of the 103scored. The cut is drawn against this codebase's own history rather than a global curve, so a quiet repo still fills its top band, and here it starts at 9.1 out of 10. What pushes a commit up is size and spread together: a large change confined to one area scores below a smaller one scattered across a dozen files.

Fix commits1515%Commits whose subject reads as a bug fix rather than new work.Written by an agent22%Read from commit trailers, so it counts what was declared.Change diffusion1.21bitsShannon entropy of a commit's churn across its files. Zero is a single file, and every extra bit is a doubling of how widely the change spread.Review threshold9.1out of 10Score a commit has to clear to land in this repo's top tercile.

How the work changed shape

Commit categories over time, read off the subject line. Fixes carry the accent because that is the series this chart exists to show.

Began other-led, now leaning feature.

Feature58%
Fix17%
Refactor3%
Docs8%
Test2%
Deps1%
Chore6%
Other6%
2%of indexed commits are agent-attributed(2 of 103)
claude (2)

Review-priority queue

Ranked by change-risk, highest first. Priority is a tercile of this repo's own distribution, so a quiet repo still fills its top band.

Commit review-priority queue
#CommitAuthorWhenLinesRiskTop driver
1
d4f3064cfeat: add WorldStateCard and WorldVisualization components for displaying world data. feat: upgrade character creation modal
Mnehmos
8mo ago+7.2K -886
99%Elevated
more lines added than baseline
2
eb961e48Initial commit of Quest Keeper AI
Mnehmos
8mo ago+18.2K -0
99%Elevated
more lines added than baseline
3
0e19df46[Feature] Add Spoiler Component and Renderer
Mnehmos
8mo ago+4.1K -137
98%Elevated
more lines added than baseline
4
94afd9a9feat(test): Add TDD infrastructure with Vitest, initial tests for mcpUtils and gridHelpers
Mnehmos
8mo ago+4.2K -103
96%Elevated
more lines added than baseline
5
4dbec8c3feat: Add complete party management frontend system
Vario2050claudeagent
8mo ago+2.4K -638
96%Elevated
more lines added than baseline
6
b9f4b695feat: Implement character sheet and party management with new UI components and state stores.
Mnehmos
8mo ago+1.1K -194
90%Elevated
more lines added than baseline
7
75f30d7afeat(hud): scaffold Combat HUD components with tests
Mnehmos
8mo ago+834 -0
90%Elevated
more lines added than baseline
8
ffa77807feat: Add core UI state management, chat input with slash commands, and initial session/adventure components.
Mnehmos
8mo ago+1.6K -21
90%Elevated
more lines added than baseline
9
d4533c1dfeat: add procedural creature generation with humanoid, quadruped, and beast archetypes
Mnehmos
8mo ago+1.2K -49
90%Elevated
more lines added than baseline
10
a0101839feat: add CharacterCreationModal component for character creation in the game
Vario2050
8mo ago+1.2K -125
90%Elevated
more lines added than baseline
11
f7329646feat: Add POI Detail Panel and World Environment Overlay components
Vario2050
8mo ago+1.0K -72
90%Elevated
more lines added than baseline
12
b1a3c5c4Add initial documentation for Quest Keeper AI project
Mnehmos
8mo ago+1.4K -36
90%Elevated
more lines added than baseline
13
9802e0e2feat: add tool response formatter for character, inventory, quest log, and encounter data
Mnehmos
8mo ago+1.6K -24
90%Elevated
more lines added than baseline
14
b87ee731feat(mcpUtils): add utilities for parsing MCP responses and batch tool execution
Mnehmos
8mo ago+2.0K -776
90%Elevated
more lines added than baseline
15
dff4bc67feat: Add initial application layout, core UI views, state management, and character creation functionality.
Vario2050
8mo ago+1.0K -467
90%Elevated
more lines added than baseline
16
32e0e7f0chore: Clean up binaries folder, update gitignore
Mnehmos
8mo ago+1.3K -21
84%Elevated
more lines added than baseline
17
40a41a6efeat: add MCP server binary, implement core party and character management with new UI components and state stores
Mnehmos
8mo ago+959 -13
84%Elevated
more lines added than baseline
18
5a9c7e65feat: Introduce RPG MCP server, battlemap visualization, and new combat/party state management with testing infrastructure.
Mnehmos
8mo ago+905 -87
84%Elevated
more lines added than baseline
19
25e703cffeat: Token budget overflow fix, Clear Scene/End Combat buttons, Claude Opus 4.5, Seven-Layer Context Architecture
Mnehmos
8mo ago+812 -4
81%Elevated
more lines added than baseline
20
e500f10dfeat: Add core UI components, state management stores, and initial RPG MCP server infrastructure.
Mnehmos
8mo ago+750 -33
81%Elevated
more lines added than baseline
21
24377712fix(session): restore CampaignSetupWizard component
Mnehmos
8mo ago+642 -0
81%Elevated
more lines added than baseline
22
f3f1821afeat: implement quest system with full data structure and parsing logic
Mnehmos
8mo ago+571 -28
81%Elevated
more lines added than baseline
23
84a067d6feat: add comprehensive knowledge base document for Quest Keeper AI
Mnehmos
7mo ago+557 -0
76%Elevated
more lines added than baseline
24
da917715feat: Update project state with accumulated frontend and service changes
Mnehmos
8mo ago+879 -161
76%Elevated
more lines added than baseline
25
e9c9ee16feat: Session checkpoint - Action Economy backend integration
Mnehmos
8mo ago+640 -317
76%Elevated
more lines added than baseline
26
fbdaf64afeat: Introduce `ChatInput` component for user input, LLM interaction, and MCP server command execution, and create `rpg.db` for data persistence.
Mnehmos
8mo ago+616 -697
76%Elevated
more lines added than baseline
27
eb6d3a8aGame Save xx
Vario2050
8mo ago+689 -156
76%Elevated
more lines added than baseline
28
348d249dfeat: interactive 3D compass (move/rotate) and improved grid visualization
Mnehmos
8mo ago+554 -201
72%Elevated
more lines added than baseline
29
38a9787afeat: Add chat history display with markdown, tool calls, streaming, session management, and new stores for settings, player guide, and tips.
Mnehmos
8mo ago+429 -107
72%Elevated
more lines added than baseline
30
fb7132d2feat: Refactor notes management to use dedicated notes store and update NotesView component
Vario2050
8mo ago+542 -159
72%Elevated
more lines added than baseline
31
e2c84c78docs: Add detailed session handoff for party management frontend work
Vario2050
8mo ago+374 -0
72%Elevated
more lines added than baseline
32
935c2bfdfix: resolve build issues and improve code quality
Vario2050claudeagent
8mo ago+545 -1.8K
68%Elevated
more lines added than baseline
33
6ef10a84chore: Update rpg-mcp binary with party management and migration fixes
Vario2050
8mo ago+493 -6
68%Elevated
more lines added than baseline
34
7247925bfeat: enhance quest and character management with world context and spoiler handling
Mnehmos
8mo ago+480 -144
68%Elevated
more lines added than baseline
35
26b59495feat: Implement 3D combat visualizer with grid, tokens, line of sight, and new MCP server binary with database.
Mnehmos
8mo ago+350 -226
66%Typical
more lines added than baseline
36
196e604cfeat: Implement new JSON-RPC MCP client, watchdog system with local tools, and a typed event bus.
Mnehmos
8mo ago+357 -19
66%Typical
more lines added than baseline
37
e4d983catest(partyStore): add 19 tests for Zustand party store
Mnehmos
8mo ago+315 -0
66%Typical
more lines added than baseline
38
7c8fdd3f[Cleanup] Remove WORKER_INIT.md document
Vario2050
8mo ago+283 -7.2K
64%Typical
more lines added than baseline
39
8eed838ffeat: implement AI background story generation in CharacterCreationModal
Vario2050
8mo ago+282 -7
62%Typical
more lines added than baseline
40
29448d73feat: enhance CharacterCreationModal with dice rolling mechanics and ability score methods
Vario2050
8mo ago+296 -12
62%Typical
more lines added than baseline
41
db411f3dfeat: Add Anthropic LLM provider with tool use and streaming, implement settings store, chat history, creature library, and game data.
Mnehmos
8mo ago+205 -12
59%Typical
more lines added than baseline
42
d358a79eAdd `rpg.db` database file and a detailed backend-frontend integration report.
Mnehmos
8mo ago+299 -0
59%Typical
more lines added than baseline
43
e6921106feat: Implement Token component, combat store, grid system, and procedural creature models for the viewport.
Mnehmos
8mo ago+289 -60
59%Typical
more lines added than baseline
44
c2e2ce94feat: Add `toolResponseFormatter` for structured MCP responses, new combat store, and viewport components for grid, terrain, and tokens.
Mnehmos
8mo ago+265 -45
59%Typical
more lines added than baseline
45
21100974feat: add new UI components for HUD, viewport, and campaign setup, and introduce rpg.db.
Mnehmos
8mo ago+161 -194
56%Typical
more lines added than baseline
46
c3f2fc9dtest(toolResponseFormatter): add 14 tests for MCP response formatting
Mnehmos
8mo ago+192 -0
56%Typical
more lines added than baseline
47
02f343c8docs: Add TDD Refactoring Plan with Phase 1 complete
Mnehmos
8mo ago+191 -0
56%Typical
more lines added than baseline
48
9293972ffeat: Add character creation modal, new MCP server, and foundational UI/state management for the application.
Mnehmos
8mo ago+247 -8
53%Typical
more lines added than baseline
49
27c56bf3feat: Add project vision and development plan documentation, include initial database, and remove dated handoff.
Vario2050
8mo ago+209 -528
53%Typical
more lines added than baseline
50
c820820efeat: add detailed item formatting and inventory management functions
Mnehmos
8mo ago+261 -5
53%Typical
more lines added than baseline
  • d4f3064cfeat: add WorldStateCard and WorldVisualization components for displaying world data. feat: upgrade character creation modal
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +7.2K -886
    Risk
    99%Elevated
  • eb961e48Initial commit of Quest Keeper AI
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +18.2K -0
    Risk
    99%Elevated
  • 0e19df46[Feature] Add Spoiler Component and Renderer
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +4.1K -137
    Risk
    98%Elevated
  • 94afd9a9feat(test): Add TDD infrastructure with Vitest, initial tests for mcpUtils and gridHelpers
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +4.2K -103
    Risk
    96%Elevated
  • 4dbec8c3feat: Add complete party management frontend system
    Author
    Vario2050
    When
    8mo ago
    Lines
    +2.4K -638
    Risk
    96%Elevated
  • b9f4b695feat: Implement character sheet and party management with new UI components and state stores.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +1.1K -194
    Risk
    90%Elevated
  • 75f30d7afeat(hud): scaffold Combat HUD components with tests
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +834 -0
    Risk
    90%Elevated
  • ffa77807feat: Add core UI state management, chat input with slash commands, and initial session/adventure components.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +1.6K -21
    Risk
    90%Elevated
  • d4533c1dfeat: add procedural creature generation with humanoid, quadruped, and beast archetypes
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +1.2K -49
    Risk
    90%Elevated
  • a0101839feat: add CharacterCreationModal component for character creation in the game
    Author
    Vario2050
    When
    8mo ago
    Lines
    +1.2K -125
    Risk
    90%Elevated
  • f7329646feat: Add POI Detail Panel and World Environment Overlay components
    Author
    Vario2050
    When
    8mo ago
    Lines
    +1.0K -72
    Risk
    90%Elevated
  • b1a3c5c4Add initial documentation for Quest Keeper AI project
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +1.4K -36
    Risk
    90%Elevated
  • 9802e0e2feat: add tool response formatter for character, inventory, quest log, and encounter data
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +1.6K -24
    Risk
    90%Elevated
  • b87ee731feat(mcpUtils): add utilities for parsing MCP responses and batch tool execution
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +2.0K -776
    Risk
    90%Elevated
  • dff4bc67feat: Add initial application layout, core UI views, state management, and character creation functionality.
    Author
    Vario2050
    When
    8mo ago
    Lines
    +1.0K -467
    Risk
    90%Elevated
  • 32e0e7f0chore: Clean up binaries folder, update gitignore
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +1.3K -21
    Risk
    84%Elevated
  • 40a41a6efeat: add MCP server binary, implement core party and character management with new UI components and state stores
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +959 -13
    Risk
    84%Elevated
  • 5a9c7e65feat: Introduce RPG MCP server, battlemap visualization, and new combat/party state management with testing infrastructure.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +905 -87
    Risk
    84%Elevated
  • 25e703cffeat: Token budget overflow fix, Clear Scene/End Combat buttons, Claude Opus 4.5, Seven-Layer Context Architecture
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +812 -4
    Risk
    81%Elevated
  • e500f10dfeat: Add core UI components, state management stores, and initial RPG MCP server infrastructure.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +750 -33
    Risk
    81%Elevated
  • 24377712fix(session): restore CampaignSetupWizard component
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +642 -0
    Risk
    81%Elevated
  • f3f1821afeat: implement quest system with full data structure and parsing logic
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +571 -28
    Risk
    81%Elevated
  • 84a067d6feat: add comprehensive knowledge base document for Quest Keeper AI
    Author
    Mnehmos
    When
    7mo ago
    Lines
    +557 -0
    Risk
    76%Elevated
  • da917715feat: Update project state with accumulated frontend and service changes
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +879 -161
    Risk
    76%Elevated
  • e9c9ee16feat: Session checkpoint - Action Economy backend integration
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +640 -317
    Risk
    76%Elevated
  • fbdaf64afeat: Introduce `ChatInput` component for user input, LLM interaction, and MCP server command execution, and create `rpg.db` for data persistence.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +616 -697
    Risk
    76%Elevated
  • eb6d3a8aGame Save xx
    Author
    Vario2050
    When
    8mo ago
    Lines
    +689 -156
    Risk
    76%Elevated
  • 348d249dfeat: interactive 3D compass (move/rotate) and improved grid visualization
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +554 -201
    Risk
    72%Elevated
  • 38a9787afeat: Add chat history display with markdown, tool calls, streaming, session management, and new stores for settings, player guide, and tips.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +429 -107
    Risk
    72%Elevated
  • fb7132d2feat: Refactor notes management to use dedicated notes store and update NotesView component
    Author
    Vario2050
    When
    8mo ago
    Lines
    +542 -159
    Risk
    72%Elevated
  • e2c84c78docs: Add detailed session handoff for party management frontend work
    Author
    Vario2050
    When
    8mo ago
    Lines
    +374 -0
    Risk
    72%Elevated
  • 935c2bfdfix: resolve build issues and improve code quality
    Author
    Vario2050
    When
    8mo ago
    Lines
    +545 -1.8K
    Risk
    68%Elevated
  • 6ef10a84chore: Update rpg-mcp binary with party management and migration fixes
    Author
    Vario2050
    When
    8mo ago
    Lines
    +493 -6
    Risk
    68%Elevated
  • 7247925bfeat: enhance quest and character management with world context and spoiler handling
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +480 -144
    Risk
    68%Elevated
  • 26b59495feat: Implement 3D combat visualizer with grid, tokens, line of sight, and new MCP server binary with database.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +350 -226
    Risk
    66%Typical
  • 196e604cfeat: Implement new JSON-RPC MCP client, watchdog system with local tools, and a typed event bus.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +357 -19
    Risk
    66%Typical
  • e4d983catest(partyStore): add 19 tests for Zustand party store
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +315 -0
    Risk
    66%Typical
  • 7c8fdd3f[Cleanup] Remove WORKER_INIT.md document
    Author
    Vario2050
    When
    8mo ago
    Lines
    +283 -7.2K
    Risk
    64%Typical
  • 8eed838ffeat: implement AI background story generation in CharacterCreationModal
    Author
    Vario2050
    When
    8mo ago
    Lines
    +282 -7
    Risk
    62%Typical
  • 29448d73feat: enhance CharacterCreationModal with dice rolling mechanics and ability score methods
    Author
    Vario2050
    When
    8mo ago
    Lines
    +296 -12
    Risk
    62%Typical
  • db411f3dfeat: Add Anthropic LLM provider with tool use and streaming, implement settings store, chat history, creature library, and game data.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +205 -12
    Risk
    59%Typical
  • d358a79eAdd `rpg.db` database file and a detailed backend-frontend integration report.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +299 -0
    Risk
    59%Typical
  • e6921106feat: Implement Token component, combat store, grid system, and procedural creature models for the viewport.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +289 -60
    Risk
    59%Typical
  • c2e2ce94feat: Add `toolResponseFormatter` for structured MCP responses, new combat store, and viewport components for grid, terrain, and tokens.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +265 -45
    Risk
    59%Typical
  • 21100974feat: add new UI components for HUD, viewport, and campaign setup, and introduce rpg.db.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +161 -194
    Risk
    56%Typical
  • c3f2fc9dtest(toolResponseFormatter): add 14 tests for MCP response formatting
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +192 -0
    Risk
    56%Typical
  • 02f343c8docs: Add TDD Refactoring Plan with Phase 1 complete
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +191 -0
    Risk
    56%Typical
  • 9293972ffeat: Add character creation modal, new MCP server, and foundational UI/state management for the application.
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +247 -8
    Risk
    53%Typical
  • 27c56bf3feat: Add project vision and development plan documentation, include initial database, and remove dated handoff.
    Author
    Vario2050
    When
    8mo ago
    Lines
    +209 -528
    Risk
    53%Typical
  • c820820efeat: add detailed item formatting and inventory management functions
    Author
    Mnehmos
    When
    8mo ago
    Lines
    +261 -5
    Risk
    53%Typical
Showing 50 of 103 commits

How the score behaves here

Change risk →

Two views of the same model: where the cuts fall, and what commit shape lands you above them.

Score distribution

Every scored commit, binned on the raw 0 to 10 score rather than the percentile. Percentile ranks are uniform by construction, so that axis has no shape to draw. The dashed lines are the tercile cuts behind each row's priority pill.

019typical ↑↑ elevated0.05.010.0Change-risk score →
Below typical
Typical
Elevated

Size against diffusion

The 103 most recent commits, on their own recency sample rather than the feed above: that defaults to risk-sorted, so reusing it would plot only the top tercile and call it the spread. Big and scattered is what the model penalises. Click a dot to open it.

1101001,00010,000Lines changed (log) →0.04.3Diffusion →
Below typical34
Typical35
Elevated34

Commit history for Mnehmos/mnehmos.quest-keeper.game

Mnehmos/mnehmos.quest-keeper.game has 105 commits in its history from 3 contributors, the first of them Nov 22, 2025. No file in the repository changed in the last 90 days. Every commit is scored for change risk from its size, spread and the history of the files it touches.