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repowiseMnehmos/naruto5e

Commits

Every commit scored for change-risk against this repo's own history, so 'elevated' means elevated here rather than on some global curve.

Needs review

31of 95 scored

31 commits sit in this repo's top risk tercile, which is 33% of the 95scored. The cut is drawn against this codebase's own history rather than a global curve, so a quiet repo still fills its top band, and here it starts at 8.6 out of 10. What pushes a commit up is size and spread together: a large change confined to one area scores below a smaller one scattered across a dozen files.

Fix commits1516%Commits whose subject reads as a bug fix rather than new work.Written by an agent8792%Read from commit trailers, so it counts what was declared.Change diffusion1.50bitsShannon entropy of a commit's churn across its files. Zero is a single file, and every extra bit is a doubling of how widely the change spread.Review threshold8.6out of 10Score a commit has to clear to land in this repo's top tercile.

How the work changed shape

Commit categories over time, read off the subject line. Fixes carry the accent because that is the series this chart exists to show.

How this repo's commit mix shifts over time.

Feature32%
Fix18%
Refactor1%
Docs4%
Chore4%
Other41%
92%of indexed commits are agent-attributed(87 of 95)
claude (87)

Review-priority queue

Ranked by change-risk, highest first. Priority is a tercile of this repo's own distribution, so a quiet repo still fills its top band.

Commit review-priority queue
#CommitAuthorWhenLinesRiskTop driver
1
ea8cd79cPhase 0: three-tier substrate — engine + MCP controller + shared contract
Naruto5e Builderclaudeassisted
2mo ago+21.0K -0
99%Elevated
more lines added than baseline
2
afcc162dfeat(site): Volume One story index + rich full-chapter reading experience
Naruto5e Builderclaudeassisted
2mo ago+2.0K -2
97%Elevated
more lines added than baseline
3
860091c2catalog de-embed (399 to 526) + combat/effect fixes + state tools (playtest-driven)
Naruto5e Builderclaudeassisted
2mo ago+7.6K -2.4K
97%Elevated
more lines added than baseline
4
d4682e4dPhase 2: jutsu casting (Ch.9 keystone) + combat (Ch.8)
Naruto5e Builderclaudeassisted
2mo ago+5.0K -415
97%Elevated
more lines added than baseline
5
c8b82ce6feat(kkg): bloodline technique catalog + element-locked auto-baseline loadout
Naruto5e Builderclaudeassisted
2mo ago+2.8K -11
94%Elevated
more lines added than baseline
6
13c56dbaPhase 5: customization (Ch.13) — multiclassing + feat catalog
Naruto5e Builderclaudeassisted
2mo ago+2.8K -14
94%Elevated
more lines added than baseline
7
a540cb0cPhase 1: character system — Ch.1-6 (build any legal character)
Naruto5e Builderclaudeassisted
2mo ago+1.7K -9
94%Elevated
more lines added than baseline
8
8c9370f6feat(controller): close the autonomous NPC intent loop — declarations become engine-resolved canon
Naruto5e Builderclaudeassisted
2mo ago+473 -14
90%Elevated
more lines added than baseline
9
7f3d9d17feat(npc-agents): durable NPC agents (persona/directive/secrets/journal) + OpenAI invoke, tied to rest/downtime
Naruto5e Builderclaudeassisted
2mo ago+476 -69
90%Elevated
more lines added than baseline
10
ed47b565Phase 11: LLM DM client — the DM brain wired to the MCP controller
Naruto5e Builderclaudeassisted
2mo ago+730 -9
90%Elevated
more lines added than baseline
11
9545e2d9Phase 4: adversaries (Ch.14) — tier baselines, Minion/Elite/Solo, Bingo Book
Naruto5e Builderclaudeassisted
2mo ago+665 -16
90%Elevated
more lines added than baseline
12
e6e54537Phase 3: missions/rest/downtime (Ch.7) + equipment/economy (Ch.5)
Naruto5e Builderclaudeassisted
2mo ago+693 -7
90%Elevated
more lines added than baseline
13
25bff2d6Phase 7: world-consequence systems (npc / economy / theft / corpse)
Naruto5e Builderclaudeassisted
2mo ago+563 -4
87%Elevated
more lines added than baseline
14
312b3201chore(playtest): Dust-Release campaign harness + Week 1
Naruto5e Builderclaudeassisted
2mo ago+342 -0
86%Elevated
more lines added than baseline
15
21489be1feat(engine): jutsu acquisition — grow arsenals through social/world channels
Naruto5e Builderclaudeassisted
2mo ago+314 -1
82%Elevated
more lines added than baseline
16
b4acea5bfeat(npc+tools): npc_decide decision prompt + self-documenting create_character
Naruto5e Builderclaudeassisted
2mo ago+274 -20
82%Elevated
more lines added than baseline
17
984b5971feat(jutsu+conditions): learnable discovery + autoLoadout; condition saves + durations
Naruto5e Builderclaudeassisted
2mo ago+298 -40
82%Elevated
more lines added than baseline
18
8b1848a5feat(agent+campaign): LLM-agent turn seam (agent_context) + campaign/world layer
Naruto5e Builderclaudeassisted
2mo ago+316 -0
82%Elevated
more lines added than baseline
19
3e35c2d6feat(ergonomics+npc): batch dry-run preview, consolidated npc_manage, NPC context/tiers/topics
Naruto5e Builderclaudeassisted
2mo ago+301 -5
82%Elevated
more lines added than baseline
20
50310f03Phase 8: content tools — jutsu_build point model + freeform resolver
Naruto5e Builderclaudeassisted
2mo ago+346 -5
82%Elevated
more lines added than baseline
21
7fcfda50Phase 6: Standing / RPP (standing_manage) — the merit-economy spine
Naruto5e Builderclaudeassisted
2mo ago+331 -4
82%Elevated
more lines added than baseline
22
2ab1730ePhase 9: the tick system — rest-embedded multi-agent world advancement
Naruto5e Builderclaudeassisted
2mo ago+303 -3
77%Elevated
more lines added than baseline
23
35c250b8fix(engine): resolve 4 open playtest findings — rank decouple, conditions lifecycle, standing inflation, affinity schema
Naruto5e Builderclaudeassisted
2mo ago+264 -30
74%Elevated
more lines added than baseline
24
12c65f03site: bespoke manga journey page for GitHub Pages (docs/) - story + engineering log
Naruto5e Builderclaudeassisted
2mo ago+232 -0
74%Elevated
more lines added than baseline
25
a5fc4ea0feat(genesis+gating): affinity roll + KKG + multi-axis jutsu-learn gate + favor_unlock
Naruto5e Builderclaudeassisted
2mo ago+241 -8
74%Elevated
more lines added than baseline
26
7e66b352feat(social): ninja eavesdropping (social_speak) on our positions/skills/traits
Naruto5e Builderclaudeassisted
2mo ago+212 -0
74%Elevated
more lines added than baseline
27
36c30842feat(mcp): server_manage tool — engine lifecycle (status/start/stop/restart)
Naruto5e Builderclaudeassisted
2mo ago+271 -1
74%Elevated
more lines added than baseline
28
2d8c3606fix(engine): batch error propagation, mid-combat spawn enrollment, taijutsu damage parse
Naruto5e Builderclaudeassisted
2mo ago+261 -36
71%Elevated
more lines added than baseline
29
dcc50fc1playtests + fixes: incapacitation gate on casting, adversary step-7 personalization, heal narration
Naruto5e Builder
2mo ago+229 -7
71%Elevated
more lines added than baseline
30
189eec25fix(heal): character_heal — route to targetId, parse dice amounts, guard NaN, repair corrupted HP
Naruto5e Builderclaudeassisted
2mo ago+160 -4
68%Elevated
more lines added than baseline
31
ac8e3c95Phase 10: renderers — tactical visualizer + role-aware app shell
Naruto5e Builderclaudeassisted
2mo ago+274 -0
68%Elevated
more lines added than baseline
32
9361e8f1feat(engine): strict temporal mode — the anti-time-compression guardrail (Task 7)
Naruto5e Builderclaudeassisted
2mo ago+157 -11
66%Typical
more lines added than baseline
33
19505736fix(engine): triage Agent Synch bughunt backlog — checks, action economy, concentration, healing
Naruto5e Builderclaudeassisted
2mo ago+237 -34
66%Typical
more lines added than baseline
34
80bf76d0feat(playtest): launch Act II — The Associate (engine-grounded) + dice-OOC prose cleanup
Naruto5e Builderclaudeassisted
2mo ago+222 -12
64%Typical
more lines added than baseline
35
f68e3183feat(engine): resource-hint frontloading + distinct shopping paths
Naruto5e Builderclaudeassisted
2mo ago+140 -4
64%Typical
more lines added than baseline
36
eccc2bcamanga: rewrite Days 1-4 as pure narrative (story, not mechanics) + site chronicle to match
Naruto5e Builderclaudeassisted
2mo ago+156 -160
64%Typical
more lines added than baseline
37
6057558dmanga: Day 1 - clean restart, full 24h meticulous play (dawn to sleep), engine-grounded
Naruto5e Builderclaudeassisted
2mo ago+114 -144
62%Typical
more lines added than baseline
38
580641dffeat(story): Act II Movement Two opens — Ch.11 "The Cold Trail" (Day 100)
Naruto5e Builderclaudeassisted
2mo ago+200 -5
59%Typical
more lines added than baseline
39
92950d23manga(actII): Ch.10 Where It Breaks (Day 99) — Movement One climax + narration
Naruto5e Builderclaudeassisted
2mo ago+196 -4
59%Typical
more lines added than baseline
40
0126a912manga(actII): Ch.5 Caravan Under Rain (Day 94) + narration — the set-piece
Naruto5e Builderclaudeassisted
2mo ago+196 -4
59%Typical
more lines added than baseline
41
9bf4995cfeat(npc): goals/agenda that the world tick pursues off-screen
Naruto5e Builderclaudeassisted
2mo ago+117 -12
59%Typical
more lines added than baseline
42
a22cc0camanga(actII): Ch.6 The Report Nobody Wants (Day 95) — early-arc close + narration
Naruto5e Builderclaudeassisted
2mo ago+176 -4
56%Typical
more lines added than baseline
43
74127330feat(site): OpenAI TTS narration pipeline — native audio players (forward chapters)
Naruto5e Builderclaudeassisted
2mo ago+197 -18
56%Typical
more lines added than baseline
44
a60fc7c4feat(story): Act II Ch.16 "Where the Hollow Road Listened" (Day 105) — Movement Two climax
Naruto5e Builderclaudeassisted
2mo ago+174 -5
51%Typical
more lines added than baseline
45
724c23bcfeat(story): Act II Ch.14 "Where No One Dies" (Day 103) — combat set-piece
Naruto5e Builderclaudeassisted
2mo ago+170 -5
51%Typical
more lines added than baseline
46
41776334feat(story): Act II Ch.13 "The Crossing" (Day 102)
Naruto5e Builderclaudeassisted
2mo ago+168 -5
51%Typical
more lines added than baseline
47
a0fa07affeat(story): Act II Ch.12 "The Cloud's Half" (Day 101)
Naruto5e Builderclaudeassisted
2mo ago+175 -6
51%Typical
more lines added than baseline
48
9bb32179manga(actII): Ch.3 The Little Escort (Day 92) + narration
Naruto5e Builderclaudeassisted
2mo ago+161 -4
51%Typical
more lines added than baseline
49
68aa079bmanga(actII): Ch.2 The Mission Desk (Day 91) + narration
Naruto5e Builderclaudeassisted
2mo ago+174 -3
51%Typical
more lines added than baseline
50
047bf41afeat(engine): autonomous combatants (autoOnTurn) + ephemeral/durable actor paths (Tasks 5,6,8)
Naruto5e Builderclaudeassisted
2mo ago+118 -6
51%Typical
more lines added than baseline
  • ea8cd79cPhase 0: three-tier substrate — engine + MCP controller + shared contract
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +21.0K -0
    Risk
    99%Elevated
  • afcc162dfeat(site): Volume One story index + rich full-chapter reading experience
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +2.0K -2
    Risk
    97%Elevated
  • 860091c2catalog de-embed (399 to 526) + combat/effect fixes + state tools (playtest-driven)
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +7.6K -2.4K
    Risk
    97%Elevated
  • d4682e4dPhase 2: jutsu casting (Ch.9 keystone) + combat (Ch.8)
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +5.0K -415
    Risk
    97%Elevated
  • c8b82ce6feat(kkg): bloodline technique catalog + element-locked auto-baseline loadout
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +2.8K -11
    Risk
    94%Elevated
  • 13c56dbaPhase 5: customization (Ch.13) — multiclassing + feat catalog
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +2.8K -14
    Risk
    94%Elevated
  • a540cb0cPhase 1: character system — Ch.1-6 (build any legal character)
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +1.7K -9
    Risk
    94%Elevated
  • 8c9370f6feat(controller): close the autonomous NPC intent loop — declarations become engine-resolved canon
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +473 -14
    Risk
    90%Elevated
  • 7f3d9d17feat(npc-agents): durable NPC agents (persona/directive/secrets/journal) + OpenAI invoke, tied to rest/downtime
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +476 -69
    Risk
    90%Elevated
  • ed47b565Phase 11: LLM DM client — the DM brain wired to the MCP controller
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +730 -9
    Risk
    90%Elevated
  • 9545e2d9Phase 4: adversaries (Ch.14) — tier baselines, Minion/Elite/Solo, Bingo Book
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +665 -16
    Risk
    90%Elevated
  • e6e54537Phase 3: missions/rest/downtime (Ch.7) + equipment/economy (Ch.5)
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +693 -7
    Risk
    90%Elevated
  • 25bff2d6Phase 7: world-consequence systems (npc / economy / theft / corpse)
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +563 -4
    Risk
    87%Elevated
  • 312b3201chore(playtest): Dust-Release campaign harness + Week 1
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +342 -0
    Risk
    86%Elevated
  • 21489be1feat(engine): jutsu acquisition — grow arsenals through social/world channels
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +314 -1
    Risk
    82%Elevated
  • b4acea5bfeat(npc+tools): npc_decide decision prompt + self-documenting create_character
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +274 -20
    Risk
    82%Elevated
  • 984b5971feat(jutsu+conditions): learnable discovery + autoLoadout; condition saves + durations
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +298 -40
    Risk
    82%Elevated
  • 8b1848a5feat(agent+campaign): LLM-agent turn seam (agent_context) + campaign/world layer
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +316 -0
    Risk
    82%Elevated
  • 3e35c2d6feat(ergonomics+npc): batch dry-run preview, consolidated npc_manage, NPC context/tiers/topics
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +301 -5
    Risk
    82%Elevated
  • 50310f03Phase 8: content tools — jutsu_build point model + freeform resolver
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +346 -5
    Risk
    82%Elevated
  • 7fcfda50Phase 6: Standing / RPP (standing_manage) — the merit-economy spine
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +331 -4
    Risk
    82%Elevated
  • 2ab1730ePhase 9: the tick system — rest-embedded multi-agent world advancement
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +303 -3
    Risk
    77%Elevated
  • 35c250b8fix(engine): resolve 4 open playtest findings — rank decouple, conditions lifecycle, standing inflation, affinity schema
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +264 -30
    Risk
    74%Elevated
  • 12c65f03site: bespoke manga journey page for GitHub Pages (docs/) - story + engineering log
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +232 -0
    Risk
    74%Elevated
  • a5fc4ea0feat(genesis+gating): affinity roll + KKG + multi-axis jutsu-learn gate + favor_unlock
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +241 -8
    Risk
    74%Elevated
  • 7e66b352feat(social): ninja eavesdropping (social_speak) on our positions/skills/traits
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +212 -0
    Risk
    74%Elevated
  • 36c30842feat(mcp): server_manage tool — engine lifecycle (status/start/stop/restart)
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +271 -1
    Risk
    74%Elevated
  • 2d8c3606fix(engine): batch error propagation, mid-combat spawn enrollment, taijutsu damage parse
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +261 -36
    Risk
    71%Elevated
  • dcc50fc1playtests + fixes: incapacitation gate on casting, adversary step-7 personalization, heal narration
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +229 -7
    Risk
    71%Elevated
  • 189eec25fix(heal): character_heal — route to targetId, parse dice amounts, guard NaN, repair corrupted HP
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +160 -4
    Risk
    68%Elevated
  • ac8e3c95Phase 10: renderers — tactical visualizer + role-aware app shell
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +274 -0
    Risk
    68%Elevated
  • 9361e8f1feat(engine): strict temporal mode — the anti-time-compression guardrail (Task 7)
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +157 -11
    Risk
    66%Typical
  • 19505736fix(engine): triage Agent Synch bughunt backlog — checks, action economy, concentration, healing
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +237 -34
    Risk
    66%Typical
  • 80bf76d0feat(playtest): launch Act II — The Associate (engine-grounded) + dice-OOC prose cleanup
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +222 -12
    Risk
    64%Typical
  • f68e3183feat(engine): resource-hint frontloading + distinct shopping paths
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +140 -4
    Risk
    64%Typical
  • eccc2bcamanga: rewrite Days 1-4 as pure narrative (story, not mechanics) + site chronicle to match
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +156 -160
    Risk
    64%Typical
  • 6057558dmanga: Day 1 - clean restart, full 24h meticulous play (dawn to sleep), engine-grounded
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +114 -144
    Risk
    62%Typical
  • 580641dffeat(story): Act II Movement Two opens — Ch.11 "The Cold Trail" (Day 100)
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +200 -5
    Risk
    59%Typical
  • 92950d23manga(actII): Ch.10 Where It Breaks (Day 99) — Movement One climax + narration
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +196 -4
    Risk
    59%Typical
  • 0126a912manga(actII): Ch.5 Caravan Under Rain (Day 94) + narration — the set-piece
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +196 -4
    Risk
    59%Typical
  • 9bf4995cfeat(npc): goals/agenda that the world tick pursues off-screen
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +117 -12
    Risk
    59%Typical
  • a22cc0camanga(actII): Ch.6 The Report Nobody Wants (Day 95) — early-arc close + narration
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +176 -4
    Risk
    56%Typical
  • 74127330feat(site): OpenAI TTS narration pipeline — native audio players (forward chapters)
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +197 -18
    Risk
    56%Typical
  • a60fc7c4feat(story): Act II Ch.16 "Where the Hollow Road Listened" (Day 105) — Movement Two climax
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +174 -5
    Risk
    51%Typical
  • 724c23bcfeat(story): Act II Ch.14 "Where No One Dies" (Day 103) — combat set-piece
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +170 -5
    Risk
    51%Typical
  • 41776334feat(story): Act II Ch.13 "The Crossing" (Day 102)
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +168 -5
    Risk
    51%Typical
  • a0fa07affeat(story): Act II Ch.12 "The Cloud's Half" (Day 101)
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +175 -6
    Risk
    51%Typical
  • 9bb32179manga(actII): Ch.3 The Little Escort (Day 92) + narration
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +161 -4
    Risk
    51%Typical
  • 68aa079bmanga(actII): Ch.2 The Mission Desk (Day 91) + narration
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +174 -3
    Risk
    51%Typical
  • 047bf41afeat(engine): autonomous combatants (autoOnTurn) + ephemeral/durable actor paths (Tasks 5,6,8)
    Author
    Naruto5e Builder
    When
    2mo ago
    Lines
    +118 -6
    Risk
    51%Typical
Showing 50 of 95 commits

How the score behaves here

Change risk →

Two views of the same model: where the cuts fall, and what commit shape lands you above them.

Score distribution

Every scored commit, binned on the raw 0 to 10 score rather than the percentile. Percentile ranks are uniform by construction, so that axis has no shape to draw. The dashed lines are the tercile cuts behind each row's priority pill.

017typical ↑↑ elevated0.05.010.0Change-risk score →
Below typical
Typical
Elevated

Size against diffusion

The 95 most recent commits, on their own recency sample rather than the feed above: that defaults to risk-sorted, so reusing it would plot only the top tercile and call it the spread. Big and scattered is what the model penalises. Click a dot to open it.

1101001,00010,000Lines changed (log) →0.04.3Diffusion →
Below typical32
Typical32
Elevated31

Commit history for Mnehmos/naruto5e

Mnehmos/naruto5e has 95 commits in its history from 1 contributor, the first of them May 29, 2026. In the last 90 days 104 files were touched, 305 times in total, most often tools.ts. Every commit is scored for change risk from its size, spread and the history of the files it touches.