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repowiserunevision/layerprocgen

Commits

Every commit scored for change-risk against this repo's own history, so 'elevated' means elevated here rather than on some global curve.

Needs review

9of 26 scored

9 commits sit in this repo's top risk tercile, which is 35% of the 26scored. The cut is drawn against this codebase's own history rather than a global curve, so a quiet repo still fills its top band, and here it starts at 5.1 out of 10. What pushes a commit up is size and spread together: a large change confined to one area scores below a smaller one scattered across a dozen files.

Fix commits312%Commits whose subject reads as a bug fix rather than new work.Change diffusion0.82bitsShannon entropy of a commit's churn across its files. Zero is a single file, and every extra bit is a doubling of how widely the change spread.Review threshold5.1out of 10Score a commit has to clear to land in this repo's top tercile.

How the work changed shape

Commit categories over time, read off the subject line. Fixes carry the accent because that is the series this chart exists to show.

Consistently other-driven across its history.

Other100%

Review-priority queue

Ranked by change-risk, highest first. Priority is a tercile of this repo's own distribution, so a quiet repo still fills its top band.

Commit review-priority queue
#CommitAuthorWhenLinesRiskTop driver
1
5d9addabInitial content
Rune Skovbo Johansen
2y ago+22.7K -48
98%Elevated
more lines added than baseline
2
4431a623Version 0.4.0.
Rune Skovbo Johansen
1mo ago+1.9K -973
94%Elevated
more lines added than baseline
3
855ef7dbWorldState system overhaul
Rune Skovbo Johansen
2y ago+87 -92
90%Elevated
more lines added than baseline
4
f12f4b44Initial commit
Rune Skovbo Johansen
2y ago+74 -0
87%Elevated
more lines added than baseline
5
4302dff0Make Point and Point3 implement IBinarySerializable
Rune Skovbo Johansen
2y ago+52 -2
83%Elevated
more lines added than baseline
6
16122e20Make terrain sample Unity 2019 compatible and clarify readme installation notes
Rune Skovbo Johansen
2y ago+53 -60
79%Elevated
more lines added than baseline
7
e7142be0Add talk, discussions and game links to readme
Rune Skovbo Johansen
1y ago+28 -2
75%Elevated
more lines added than baseline
8
3931695fUpdate CHANGELOG.md
Rune Skovbo Johansen
2y ago+25 -2
71%Elevated
more lines added than baseline
9
135a30e1Make repo readme use images in repo itself directly
Rune Skovbo Johansen
2y ago+20 -3
67%Elevated
more lines added than baseline
10
607cdf2aAvoid indexing into `chunks` twice and thus eliminate the need for a null check
Oli Scherer
1y ago+14 -15
63%Typical
more lines added than baseline
11
8f3b1a21Change changelog format and update changelog
Rune Skovbo Johansen
2y ago+16 -5
60%Typical
more lines added than baseline
12
87fb06b6Version 0.3.0.
Rune Skovbo Johansen
1y ago+8 -0
56%Typical
fewer lines added than baseline
13
8cfea05bDon't set TopLayerDependency position and size unless changed
Rune Skovbo Johansen
2y ago+6 -2
50%Typical
fewer lines added than baseline
14
28941f20Make TransformWrapper setting child to same layer as parent optional
Rune Skovbo Johansen
2y ago+6 -2
50%Typical
fewer lines added than baseline
15
1b1716b6Remove erroneous script asset default references added by Unity
Rune Skovbo Johansen
2y ago+3 -9
44%Typical
fewer lines added than baseline
16
b10644beActually test the level passed to IsLoadedAtPosition
Oli Scherer
1y ago+4 -3
40%Typical
fewer lines added than baseline
17
f0d8c144Use inline null checks and definitions when a declaration is immediately checked for null
Oli Scherer
1y ago+3 -6
37%Typical
fewer lines added than baseline
18
4804a231Add doc note to SimpleProfiler
Rune Skovbo Johansen
2y ago+3 -0
33%Below typical
fewer lines added than baseline
19
408fe915Reuse Point operations
Oli Scherer
1y ago+2 -2
25%Below typical
fewer lines added than baseline
20
b01bc525Fix terrain sample splat handling accessing heights array out of bounds
Rune Skovbo Johansen
2y ago+2 -2
25%Below typical
fewer lines added than baseline
21
8af2702dCorrect sample folders
Rune Skovbo Johansen
2y ago+2 -2
25%Below typical
fewer lines added than baseline
22
6c2e079aFix GenerationSource component not generating until moved if initially at position (0,0).
Rune Skovbo Johansen
1y ago+2 -2
17%Below typical
fewer lines added than baseline
23
5d37f3f2Fix bug that chunk Reset method didn't clear saved state objects
Rune Skovbo Johansen
2y ago+1 -0
12%Below typical
fewer lines added than baseline
24
24f746aeMake layer visualization animated transitions update unaffected by time-scale
Rune Skovbo Johansen
2y ago+1 -1
12%Below typical
fewer lines added than baseline
25
4dd688d1Rename assembly definition files to match their specified names
Rune Skovbo Johansen
2y ago+2 -1
6%Below typical
fewer lines added than baseline
26
1d478af9Remove a redundant log message
Oli Scherer
1y ago+0 -3
2%Below typical
fewer lines added than baseline
  • 5d9addabInitial content
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +22.7K -48
    Risk
    98%Elevated
  • 4431a623Version 0.4.0.
    Author
    Rune Skovbo Johansen
    When
    1mo ago
    Lines
    +1.9K -973
    Risk
    94%Elevated
  • 855ef7dbWorldState system overhaul
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +87 -92
    Risk
    90%Elevated
  • f12f4b44Initial commit
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +74 -0
    Risk
    87%Elevated
  • 4302dff0Make Point and Point3 implement IBinarySerializable
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +52 -2
    Risk
    83%Elevated
  • 16122e20Make terrain sample Unity 2019 compatible and clarify readme installation notes
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +53 -60
    Risk
    79%Elevated
  • e7142be0Add talk, discussions and game links to readme
    Author
    Rune Skovbo Johansen
    When
    1y ago
    Lines
    +28 -2
    Risk
    75%Elevated
  • 3931695fUpdate CHANGELOG.md
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +25 -2
    Risk
    71%Elevated
  • 135a30e1Make repo readme use images in repo itself directly
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +20 -3
    Risk
    67%Elevated
  • 607cdf2aAvoid indexing into `chunks` twice and thus eliminate the need for a null check
    Author
    Oli Scherer
    When
    1y ago
    Lines
    +14 -15
    Risk
    63%Typical
  • 8f3b1a21Change changelog format and update changelog
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +16 -5
    Risk
    60%Typical
  • 87fb06b6Version 0.3.0.
    Author
    Rune Skovbo Johansen
    When
    1y ago
    Lines
    +8 -0
    Risk
    56%Typical
  • 8cfea05bDon't set TopLayerDependency position and size unless changed
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +6 -2
    Risk
    50%Typical
  • 28941f20Make TransformWrapper setting child to same layer as parent optional
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +6 -2
    Risk
    50%Typical
  • 1b1716b6Remove erroneous script asset default references added by Unity
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +3 -9
    Risk
    44%Typical
  • b10644beActually test the level passed to IsLoadedAtPosition
    Author
    Oli Scherer
    When
    1y ago
    Lines
    +4 -3
    Risk
    40%Typical
  • f0d8c144Use inline null checks and definitions when a declaration is immediately checked for null
    Author
    Oli Scherer
    When
    1y ago
    Lines
    +3 -6
    Risk
    37%Typical
  • 4804a231Add doc note to SimpleProfiler
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +3 -0
    Risk
    33%Below typical
  • 408fe915Reuse Point operations
    Author
    Oli Scherer
    When
    1y ago
    Lines
    +2 -2
    Risk
    25%Below typical
  • b01bc525Fix terrain sample splat handling accessing heights array out of bounds
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +2 -2
    Risk
    25%Below typical
  • 8af2702dCorrect sample folders
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +2 -2
    Risk
    25%Below typical
  • 6c2e079aFix GenerationSource component not generating until moved if initially at position (0,0).
    Author
    Rune Skovbo Johansen
    When
    1y ago
    Lines
    +2 -2
    Risk
    17%Below typical
  • 5d37f3f2Fix bug that chunk Reset method didn't clear saved state objects
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +1 -0
    Risk
    12%Below typical
  • 24f746aeMake layer visualization animated transitions update unaffected by time-scale
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +1 -1
    Risk
    12%Below typical
  • 4dd688d1Rename assembly definition files to match their specified names
    Author
    Rune Skovbo Johansen
    When
    2y ago
    Lines
    +2 -1
    Risk
    6%Below typical
  • 1d478af9Remove a redundant log message
    Author
    Oli Scherer
    When
    1y ago
    Lines
    +0 -3
    Risk
    2%Below typical
Showing 26 of 26 commits

How the score behaves here

Change risk →

Two views of the same model: where the cuts fall, and what commit shape lands you above them.

Score distribution

Every scored commit, binned on the raw 0 to 10 score rather than the percentile. Percentile ranks are uniform by construction, so that axis has no shape to draw. The dashed lines are the tercile cuts behind each row's priority pill.

05typical ↑elevated ↑0.05.010.0Change-risk score →
Below typical
Typical
Elevated

Size against diffusion

The 26 most recent commits, on their own recency sample rather than the feed above: that defaults to risk-sorted, so reusing it would plot only the top tercile and call it the spread. Big and scattered is what the model penalises. Click a dot to open it.

1101001,00010,000Lines changed (log) →0.06.3Diffusion →
Below typical9
Typical8
Elevated9

Commit history for runevision/layerprocgen

Repowise tracks change history across 92 files in runevision/layerprocgen. In the last 90 days 38 files were touched, 38 times in total, most often PointsSpawningLayer.cs. Every commit is scored for change risk from its size, spread and the history of the files it touches.