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repowisezdragg/rotomdex

Commits

Every commit scored for change-risk against this repo's own history, so 'elevated' means elevated here rather than on some global curve.

Needs review

13of 42 scored

13 commits sit in this repo's top risk tercile, which is 31% of the 42scored. The cut is drawn against this codebase's own history rather than a global curve, so a quiet repo still fills its top band, and here it starts at 8.4 out of 10. What pushes a commit up is size and spread together: a large change confined to one area scores below a smaller one scattered across a dozen files.

Fix commits37%Commits whose subject reads as a bug fix rather than new work.Change diffusion1.50bitsShannon entropy of a commit's churn across its files. Zero is a single file, and every extra bit is a doubling of how widely the change spread.Review threshold8.4out of 10Score a commit has to clear to land in this repo's top tercile.

How the work changed shape

Commit categories over time, read off the subject line. Fixes carry the accent because that is the series this chart exists to show.

Consistently other-driven across its history.

Feature14%
Fix12%
Refactor10%
Deps5%
Other60%

Review-priority queue

Ranked by change-risk, highest first. Priority is a tercile of this repo's own distribution, so a quiet repo still fills its top band.

Commit review-priority queue
#CommitAuthorWhenLinesRiskTop driver
1
4a8d7a56first version
drag
2w ago+5.6K -0
99%Elevated
more lines added than baseline
2
3da5d844refactored to be backend-agonistic; added web build
drag
5d ago+5.8K -309
96%Elevated
more lines added than baseline
3
7a6fb41brefactor: the codebase is so clean now it's mindblowing. also status bar refactoring without ai is a chore
drag
1w ago+743 -337
94%Elevated
more lines added than baseline
4
89562505now this ACTUALLY loads concurrently
drag
1w ago+521 -410
92%Elevated
more lines added than baseline
5
1b4d70b9abilities are DONE this is so much work bro. is async worth it?
drag
1w ago+314 -244
88%Elevated
more lines added than baseline
6
e80f5d0asuper cool name widget + variant selector
drag
1w ago+334 -140
88%Elevated
more lines added than baseline
7
65a19d7flittle improvements - polling now does not short circuit. Each child will be polled once to drain the entire tree of Poll::Ready, to reduce useless rendering passes - turned cache into additive feature to stop rust analyzer from screaming - used proper access modifiers across crate - renamed Offline to Model cause i like the name better
drag
3d ago+299 -293
85%Elevated
more lines added than baseline
8
5ee80a29added tabbed view for abilities refactored state management for rendering widgets while at it
drag
8h ago+307 -163
81%Elevated
more lines added than baseline
9
c86871b0sprites: concurrent download, alpha=0 border crop, interactable before sprite download finish
drag
2w ago+219 -86
81%Elevated
more lines added than baseline
10
e88bfa4bI'm a fucking GENIUS
drag
4d ago+282 -406
77%Elevated
more lines added than baseline
11
ff32ee29cool stats visualizer
drag
1w ago+169 -47
74%Elevated
more lines added than baseline
12
17f7e2dfcreate a primitive version of a big name background
drag
2w ago+191 -57
74%Elevated
more lines added than baseline
13
19bd0ce8impl better logs using tracing
drag
3d ago+249 -127
70%Elevated
more lines added than baseline
14
7ee95cf0update lockfile
drag
6d ago+124 -131
65%Typical
more lines added than baseline
15
8318b242logging part 2. this one actually saves to disk
drag
1w ago+158 -14
65%Typical
more lines added than baseline
16
30b54e74split RotomDexWidget into subwidgets
drag
2w ago+113 -71
65%Typical
more lines added than baseline
17
cecdd7afcool focus visualizer + completed ability widget
drag
2h ago+121 -59
60%Typical
more lines added than baseline
18
467c1f1freworked stats widget
drag
1w ago+118 -79
60%Typical
more lines added than baseline
19
13ee2d16added rustfmt.toml, replaced channels with joinset, added logging
drag
1w ago+164 -97
56%Typical
more lines added than baseline
20
6cacf2c4added animated sprite holy fuck this looks cool
drag
3d ago+177 -46
54%Typical
more lines added than baseline
21
07f44fd6fixed clippy issues and added some eye candy
drag
1w ago+77 -75
51%Typical
more lines added than baseline
22
9bbb2d6ecodex made a font thing, looks better on the web now
drag
4h ago+97 -4
49%Typical
more lines added than baseline
23
171c0174fixed rendering of Z-A megas with no ability and abilities not in SV
drag
1w ago+58 -18
46%Typical
more lines added than baseline
24
b2157258use rust based chafa port for sprite rendering
drag
1d ago+63 -46
44%Typical
more lines added than baseline
25
8fad0fdbspiced up variant select
drag
1w ago+43 -9
42%Typical
more lines added than baseline
26
bd297dcaim an idiot
drag
5d ago+22 -14
39%Typical
more lines added than baseline
27
5e0afd3amove reqwest middleware into cache feature
drag
5d ago+20 -16
37%Typical
more lines added than baseline
28
c558dd2bremove openssl dependency
drag
6d ago+17 -110
35%Typical
more lines added than baseline
29
a0aa7f6dsimplify web code
drag
2d ago+18 -166
30%Below typical
more lines added than baseline
30
245ec667i did the forgot not(cache) thing again
drag
4d ago+13 -3
30%Below typical
more lines added than baseline
31
fc63bd36finishing touches
drag
5d ago+15 -1
30%Below typical
more lines added than baseline
32
f108eb1cI don't get fonts. Maybe next time
drag
2w ago+14 -168
25%Below typical
more lines added than baseline
33
bb87348boptimize compilation
drag
6d ago+7 -0
23%Below typical
fewer lines added than baseline
34
13e2b5a7fix darmanitan-zen's animated sprite being ZERO SECONDS LONG
drag
3d ago+5 -2
20%Below typical
fewer lines added than baseline
35
3574722echange to fira code font
drag
5d ago+5 -111
18%Below typical
fewer lines added than baseline
36
94b83206fix workflow didn't add wasm target
drag
5d ago+3 -0
15%Below typical
fewer lines added than baseline
37
57112ba8trying out rustrover
drag
3d ago+2 -0
12%Below typical
fewer lines added than baseline
38
31ad42f9fix wasm build forgot to use web_time::Instant
drag
3d ago+2 -1
12%Below typical
fewer lines added than baseline
39
8c9876d6use `rt` because its enough
drag
5d ago+2 -4
8%Below typical
fewer lines added than baseline
40
dba2471eno way github is DOWN AGAIN
drag
2h ago+1 -0
5%Below typical
fewer lines added than baseline
41
993fe109point files to the correct place
drag
5d ago+1 -1
5%Below typical
fewer lines added than baseline
42
25569f9ci can't read
drag
4d ago+0 -2
1%Below typical
fewer lines added than baseline
  • 4a8d7a56first version
    Author
    drag
    When
    2w ago
    Lines
    +5.6K -0
    Risk
    99%Elevated
  • 3da5d844refactored to be backend-agonistic; added web build
    Author
    drag
    When
    5d ago
    Lines
    +5.8K -309
    Risk
    96%Elevated
  • 7a6fb41brefactor: the codebase is so clean now it's mindblowing. also status bar refactoring without ai is a chore
    Author
    drag
    When
    1w ago
    Lines
    +743 -337
    Risk
    94%Elevated
  • 89562505now this ACTUALLY loads concurrently
    Author
    drag
    When
    1w ago
    Lines
    +521 -410
    Risk
    92%Elevated
  • 1b4d70b9abilities are DONE this is so much work bro. is async worth it?
    Author
    drag
    When
    1w ago
    Lines
    +314 -244
    Risk
    88%Elevated
  • e80f5d0asuper cool name widget + variant selector
    Author
    drag
    When
    1w ago
    Lines
    +334 -140
    Risk
    88%Elevated
  • 65a19d7flittle improvements - polling now does not short circuit. Each child will be polled once to drain the entire tree of Poll::Ready, to reduce useless rendering passes - turned cache into additive feature to stop rust analyzer from screaming - used proper access modifiers across crate - renamed Offline to Model cause i like the name better
    Author
    drag
    When
    3d ago
    Lines
    +299 -293
    Risk
    85%Elevated
  • 5ee80a29added tabbed view for abilities refactored state management for rendering widgets while at it
    Author
    drag
    When
    8h ago
    Lines
    +307 -163
    Risk
    81%Elevated
  • c86871b0sprites: concurrent download, alpha=0 border crop, interactable before sprite download finish
    Author
    drag
    When
    2w ago
    Lines
    +219 -86
    Risk
    81%Elevated
  • e88bfa4bI'm a fucking GENIUS
    Author
    drag
    When
    4d ago
    Lines
    +282 -406
    Risk
    77%Elevated
  • ff32ee29cool stats visualizer
    Author
    drag
    When
    1w ago
    Lines
    +169 -47
    Risk
    74%Elevated
  • 17f7e2dfcreate a primitive version of a big name background
    Author
    drag
    When
    2w ago
    Lines
    +191 -57
    Risk
    74%Elevated
  • 19bd0ce8impl better logs using tracing
    Author
    drag
    When
    3d ago
    Lines
    +249 -127
    Risk
    70%Elevated
  • 7ee95cf0update lockfile
    Author
    drag
    When
    6d ago
    Lines
    +124 -131
    Risk
    65%Typical
  • 8318b242logging part 2. this one actually saves to disk
    Author
    drag
    When
    1w ago
    Lines
    +158 -14
    Risk
    65%Typical
  • 30b54e74split RotomDexWidget into subwidgets
    Author
    drag
    When
    2w ago
    Lines
    +113 -71
    Risk
    65%Typical
  • cecdd7afcool focus visualizer + completed ability widget
    Author
    drag
    When
    2h ago
    Lines
    +121 -59
    Risk
    60%Typical
  • 467c1f1freworked stats widget
    Author
    drag
    When
    1w ago
    Lines
    +118 -79
    Risk
    60%Typical
  • 13ee2d16added rustfmt.toml, replaced channels with joinset, added logging
    Author
    drag
    When
    1w ago
    Lines
    +164 -97
    Risk
    56%Typical
  • 6cacf2c4added animated sprite holy fuck this looks cool
    Author
    drag
    When
    3d ago
    Lines
    +177 -46
    Risk
    54%Typical
  • 07f44fd6fixed clippy issues and added some eye candy
    Author
    drag
    When
    1w ago
    Lines
    +77 -75
    Risk
    51%Typical
  • 9bbb2d6ecodex made a font thing, looks better on the web now
    Author
    drag
    When
    4h ago
    Lines
    +97 -4
    Risk
    49%Typical
  • 171c0174fixed rendering of Z-A megas with no ability and abilities not in SV
    Author
    drag
    When
    1w ago
    Lines
    +58 -18
    Risk
    46%Typical
  • b2157258use rust based chafa port for sprite rendering
    Author
    drag
    When
    1d ago
    Lines
    +63 -46
    Risk
    44%Typical
  • 8fad0fdbspiced up variant select
    Author
    drag
    When
    1w ago
    Lines
    +43 -9
    Risk
    42%Typical
  • bd297dcaim an idiot
    Author
    drag
    When
    5d ago
    Lines
    +22 -14
    Risk
    39%Typical
  • 5e0afd3amove reqwest middleware into cache feature
    Author
    drag
    When
    5d ago
    Lines
    +20 -16
    Risk
    37%Typical
  • c558dd2bremove openssl dependency
    Author
    drag
    When
    6d ago
    Lines
    +17 -110
    Risk
    35%Typical
  • a0aa7f6dsimplify web code
    Author
    drag
    When
    2d ago
    Lines
    +18 -166
    Risk
    30%Below typical
  • 245ec667i did the forgot not(cache) thing again
    Author
    drag
    When
    4d ago
    Lines
    +13 -3
    Risk
    30%Below typical
  • fc63bd36finishing touches
    Author
    drag
    When
    5d ago
    Lines
    +15 -1
    Risk
    30%Below typical
  • f108eb1cI don't get fonts. Maybe next time
    Author
    drag
    When
    2w ago
    Lines
    +14 -168
    Risk
    25%Below typical
  • bb87348boptimize compilation
    Author
    drag
    When
    6d ago
    Lines
    +7 -0
    Risk
    23%Below typical
  • 13e2b5a7fix darmanitan-zen's animated sprite being ZERO SECONDS LONG
    Author
    drag
    When
    3d ago
    Lines
    +5 -2
    Risk
    20%Below typical
  • 3574722echange to fira code font
    Author
    drag
    When
    5d ago
    Lines
    +5 -111
    Risk
    18%Below typical
  • 94b83206fix workflow didn't add wasm target
    Author
    drag
    When
    5d ago
    Lines
    +3 -0
    Risk
    15%Below typical
  • 57112ba8trying out rustrover
    Author
    drag
    When
    3d ago
    Lines
    +2 -0
    Risk
    12%Below typical
  • 31ad42f9fix wasm build forgot to use web_time::Instant
    Author
    drag
    When
    3d ago
    Lines
    +2 -1
    Risk
    12%Below typical
  • 8c9876d6use `rt` because its enough
    Author
    drag
    When
    5d ago
    Lines
    +2 -4
    Risk
    8%Below typical
  • dba2471eno way github is DOWN AGAIN
    Author
    drag
    When
    2h ago
    Lines
    +1 -0
    Risk
    5%Below typical
  • 993fe109point files to the correct place
    Author
    drag
    When
    5d ago
    Lines
    +1 -1
    Risk
    5%Below typical
  • 25569f9ci can't read
    Author
    drag
    When
    4d ago
    Lines
    +0 -2
    Risk
    1%Below typical
Showing 42 of 42 commits

How the score behaves here

Change risk →

Two views of the same model: where the cuts fall, and what commit shape lands you above them.

Score distribution

Every scored commit, binned on the raw 0 to 10 score rather than the percentile. Percentile ranks are uniform by construction, so that axis has no shape to draw. The dashed lines are the tercile cuts behind each row's priority pill.

08typical ↑↑ elevated0.05.010.0Change-risk score →
Below typical
Typical
Elevated

Size against diffusion

The 42 most recent commits, on their own recency sample rather than the feed above: that defaults to risk-sorted, so reusing it would plot only the top tercile and call it the spread. Big and scattered is what the model penalises. Click a dot to open it.

1101001,000Lines changed (log) →0.03.6Diffusion →
Below typical14
Typical15
Elevated13

Commit history for zdragg/rotomdex

zdragg/rotomdex has 42 commits in its history from 1 contributor, the first of them Aug 7, 2026. In the last 90 days 20 files were touched, 79 times in total, most often lib.rs. Every commit is scored for change risk from its size, spread and the history of the files it touches.